Sarah Sherlock

MSc Sound + Music for Interactive Games, BA Music Production

Sound Designer for games& freelance composer. Currently working remotely from my home studio in Dublin, Ireland with intention to relocate.

Conceptual sound design for Section 9, action/adventure sci-fi game in development by Section 9 Interactive, 2021.
My sounds implemented and scripted using blueprints to create an Interactive horror game audio demo
My 2021 BIFSC Awards Sound Design Entry
Recording out in the field for my ‘SWARF’ Library
My concept pre-viz of an interactive horror score developed for my masters project. Game is currently being finished in my spare time.

sound + music for video games & more


I re designed this creepy encounter from Little Nightmares 2 using sounds from my live violin and cigar box guitar to create an unsettling texture.

Fusion Rifle Sound Re-Design (Destiny) using various sound design techniques

Upcoming Titles

Neuronet: Mendax Proxy (Dream Harvest, I was subcontracted by PitStop Productions) My role was to create audio assets for the in game narrative cards on 11 of the game locations. This included bringing the characters and environment to life with sound which reflected the actions, locations, characters and aesthetic of the cyberpunk art style. Nominated for Best Narrative & Best Mobile Game IndieGame Awards 2022,Coming in 2022 to PC, mobile and nintendo switch.

Sheep Tag 2 (Luna Wolf Studio)The classic cat and mouse game! Sheep Tag 2 is a team based asymmetric RTS/MOBA hybrid unlike any other game. I was the lead sound designer on this PC game to be released 2022.

Working with writers and producers from Frame It Productions, I have been tasked with scoring music on upcoming short films ‘The Land‘ and thriller ‘Mask‘ which I will also be the Sound Designer. Understanding the principles of visual storytelling and the role played by sound and music to convey emotion, I deliver and mix audio which reflect the tension, mood, pace and emotion of a film. Coming in 2022 (Frame It Productions)

Submechanoid is a cyberpunk survival horror metroidvania. The game has a strong narrative focus with a story drip fed to the player between sections of tense first person exploration and combat. I am the Sound Designer and Composer on this retro horror ps1 style game, currently under development!


#Noisevember 2020

Throughout November 2020, I’ve been taking park in designing a sound by following a list of prompts to spark inspiration and posting these clips on Twitter and Instagram most days. It has been such a fun challenge and inspiring to see what other sound designers have been doing with these prompts! Follow me on twitter @sarahsherIock and @sarahsherlock.studio on instagram

Side Projects

Want to work with me? Fill out the contact form below or say hello on social media to see if I’m the right fit for your project. Lets make some magic together!